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XENOSCAPE – Pregenerated PCs
0,00€
Evadam, Kt’ Kt, Masvinda, Namaar, Plasmotarr and Servo they’re just sentient beings on the ruthless Materia, different life forms that have learned to coexist as a tribe and that you can use to immediately enter the world of XENOSCAPE.
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XENOSCAPE
Sale! 25,00€ – 80,00€Select optionsXENOSCAPE
25,00€ – 80,00€XENOSCAPE is a survival-based post-sci-fi RPG with primitive and techno-fantasy shades at the same time.
The setting
Players will be able to take on the role of sentient beings, among the rarest creatures on Materia, an alien world immersed in a time far away from ours. Nature has now completely regained possession of the world that was heavily colonized by the parasitic hand of the Ancient Human Empire, of which today only a few sad remains remain submerged by a magnificent and terrible biosphere, where mammoth creatures and alien to any biological form live existing today.
There is no trace of civilization, there is no coinage and bartering is the only form of universal trade; the few sentient species help each other as best they can hoping to survive day by day in groups of caravans or by creating small nomadic concentrations.
The Law of the Living is the only tradition known and handed down far and wide for millennia: it guarantees the development and respect for Nature and all living species: among its precepts the most important one stands out, namely the absolute prohibition of diffusion of writing, considered the true cause of the decay of the past civilization.
Beings of extreme biology and endowed with fantastic but scientifically plausible abilities populate the planet, generating in the players a continuous sense of discovery and danger.The Mechanics
XENOSCAPE is a completely original title, from its definition of setting to the regulation tools used to manage storytelling activities.
The XENOSCAPE system is original and has been designed to simulate the functioning of a biological organism. In fact, it is based on a resource management system, precious and fundamental for survival, but also necessary for carrying out notable feats. These resources will represent the energy, immune defenses and nervous system of the characters and can be recovered with rest and, of course, through nutrition, another essential focus of the game.
XENOSCAPE uses six-sided dice, specifically 6mm d6, but which must not be thrown, but used as a scoreboard to be placed on the board to indicate temporary changes in scores. Trials and fights must be managed with prudent strategy and with the correct management of resources, rather than being resolved thanks to a fortuitous roll of the die.
Questions about the game? Do you want to find people to play with?
Join the community: XENOSCAPE
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Weird World – Landwalker Character Sheet
0,00€Add to cartWeird World – Landwalker Character Sheet
0,00€With this character sheet you will be able to play your Landwalker in
WEIRD WORLD
Welcome to 6042!Earth, in the bizarre 6042, experiences a moment of apparent calm, the sentient races are reduced to a all-time-low.
Automaton, Humans, Mutants and Aliens, forced to share the planet’s resources, live in small communities or in remote places where living conditions are more favorable, trying to recreate – with grotesque or at least questionable results – what for each of them is considered “home”.
Who will be your character?
You will be a Landwalker, an adventurer with bizarre shapes and abilities who wanders from colony to colony without a home or a path.
You will delve into the dangerous and unexplored lands of the Cloaca Coast, seeking your way to survival in the post-post-post… apocalyptic Earth of 6042.
RULES
The rules of Weird World depict a chaotic, dangerous and unpredictable world regardless of the EXP (experience and skills) of the Landwalker.
In a post-post-post apocalyptic world, filled with garbage, strange mutagenic energy and dangerous aberrations, mortality is high but hey, if your Landwalker ends up devoured, disintegrated or shredded it will only be the fault of your reckless choices!
ORIGINS of your LANDWALKER
Choose your Origin: the inextinguishable Humans, the unaging Automaton, the desperate Aliens, the native Mutants and the bizarre Weirdzards.
With EXP, you can upgrade your Landwalker freely, combining dozens of different Skills that will be added to any Mutation or Weirdzardry, always creating new combos.
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The True OSR – SICKSTART
15,00€Add to cartThe True OSR – SICKSTART
15,00€Ehi you, nerd!
Do you wake up in a sweat at night thinking about the tragic and unjust death of your last PC at the hands of a sadistic egomaniacal Master?
Or maybe you haven’t recovered since your players took advantage of the rules to scoff at your beautiful BBEGs?
The True OSR
Obsolete Shitty Rules
Is here to put an end to these typical ailments of us role players!
In this SICKSTART you will find the basic rules to approach the “old school” style of play in a parodic way, rules that you will be able to appreciate in their entirety in the full game.
In detail, we offer you:
- A classic game system, yet involving the PCs or DM victory with no holds barred!
- DUNGEON AXE!, an original adventure with a heavy metal flavor featuring a randomizable dungeon different every time!
- 10 pre-generated characters parodying the most common stereotypes from the many fantastic worlds we all well know!
- All kinds of tables, including one for determining what happens to a character’s Death and one for unleashing daring Heroic Attacks!
- A mocking irony that will make you fall off your chair and rethink all the worst situations you have experienced at a game table!
Not enough for you? Make it enough!
(You have unlocked a new quest: if you want more you will have to get the full game!)
Download the Free PDF – HERE
Follow the KICKSTARTER project HERE
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